A meetup for game developers and hobbyists. Come and meet people and talk games! Share game-related news and ideas. Show us what you’ve been working on.
How do you pick a game idea? In this talk, we’re going to go through a detailed process for finding and validating game ideas that’s also the basis of the Swiss Game Hub boot camp.
19:00, every second Thursday of the month, at Erika-Mann-Strasse 11, 8050 Zürich
Next Gamespace
Thursday, December 11th 2025
19:00 – 21:00
Topic: How do you actually finish a game within a reasonable amount of time and without going mad?
It’s a skill called game production, and we’re going to have a panel discussion between Ryan Herve (formerly Amplitude), Philomena Schwab (Stray Fawn), and Jeremy Spillman (Blindflug) on how to do it. Moderated by David Stark, whose last quick six-month game project ended up taking ten years.
Plus, as always, meeting and chatting with other game developers.


